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If you drive around slowly and carefully here, not toggling weapons or whatever, you can get through here without drawing any attention to yourself. The guard at the gate will think you're a legitimate part of Drake's organization and let you in. Go to your right, and drive to the gate, but do it slowly. Eventually, you'll come to a fork in the road. As the mission begins, James steals one of the scouting patrol's SUVs. We must destroy the defense on the island and get some codes from within the compound. Objective: Download defense system code from compound Our objective here is twofold. I don't have an option to stop while processing so just stop it using ctrl alt delete if you need to."Destroy the air defense system that protects the island from attack." Note that the app requires the matching bmp file for the obj file.
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To reprocess a file delete the matching _projectionFixed and _meshFixed files.
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In 3ds max I turn on the maxscript recorder, adjust the models pivot point, scale and center it then play the script back for the other snaps. Once its complete you should just need to scale the y axis in a modeling program. This will generate an object file with the same name and _meshFixed added to the end. The bottom progress bar will process three times for each file. The top progress bar is for the all processed files. This can take a long time if you didn't remove extra faces. To speed up repairing the mesh you could remove any unused faces in a modeling program (save over the current _projectionFixed object file).Įnter the repair tab and it should list all objects with _projectionFixed at the end of the name. Click process to remove all perspectives, this creates a new file with _projectionFixed at the end. When you run it the "fix perspective" tab will list all models. Add PCSX2ModelConverter.exe to the snaps directory. The program no longer needs 3ds max and works directly on object files.
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